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Learning Designer

Jude Bostock


Portfolio

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About me

Signature Strengths

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Connection

I believe in the power of ​fostering strong ​connections. I empathise ​with my learners and strive ​to understand their ​motivations, allowing me to ​design highly effective, ​personalised learning ​experiences that meet ​specific needs and pain ​points.

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I am passionate about ​discovery and developing ​skills and knowledge. With ​a background in primary ​education, I excel at ​breaking down complex ​concepts into clear, ​coherent chunks and ​creating scaffolding to ​support learners.

Love of Learning

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innovation

I am committed to ​exploring innovative ways ​to ignite and sustain ​learners' interest. Using ​strategies like gamification, ​storytelling and scenario-​based learning, I engage ​and motivate, whilst also ​aiding understanding and ​retention.

User Experience

design thinking

With a meticulous eye for ​detail, I ensure I design ​with my learners in mind. ​This approach enhances ​engagement, facilitates ​seamless learning and ​improves overall ​educational outcomes by ​making content more ​accessible and intuitive ​for my learners.

Immersive eLearning Experience

Across the country, teachers ​require support in ​communicating effectively with ​children who struggle with ​'pathological demand avoidance'. ​This can negatively impact the ​child, the teacher and the other ​children in the class.


This is a recording of the ​scenario-based PowerPoint ​prototype.

Learning Design Process

This immersive scenario-based eLearning concept project ​was designed to help teachers communicate

more effectively with children experiencing 'pathological ​demand avoidance'.

My Process

I used the ADDIE model to guide me through the planning ​process. I iterated on each step of my

process until I was confident with the learning experience.

Analysis: The problem

Demand avoidance is a characteristic of some, but not all, autistic people. There has been very little quality research into it ​and therefore there is very little support out their for families and educators. Children who experience ‘demand avoidance’ ​can experience high levels of anxiety when given a demand. This can lead to an overwhelming need to avoid or resist ​demands, even if it is something they actually want to do. This can make school very tricky for them, their classmates and ​their teachers.


How can teachers successfully make demands of children who experience 'pathological demand avoidance'?

Learner Persona:

Audience: Time poor teachers and teaching assistants - all ages and genders.

Objective: To reframe demands for a child experiencing pathological demand avoidance in the classroom.

Name: Mr. Johnson

Occupation: Primary School Teacher

Experience: 10 years

Challenges: Mr. Johnson is dedicated but finds it challenging to meet the diverse ​needs of his students, particularly those with Special Educational Needs and ​Disabilities (SEND). He wants to create an inclusive classroom environment ​where every child can thrive but feels overwhelmed by the complexity of ​addressing individual needs effectively. With a busy schedule that includes ​lesson planning, grading, and extracurricular activities, he needs practical ​strategies and resources tailored to support SEND students in his classroom. Mr. ​Johnson is eager to learn effective techniques that will enhance his teaching and ​support his students' learning journey.

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The solution

After careful analysis of the problem and possible solutions, I decided a scenario-based eLearning project could help to ​support teachers by allowing them to experience real-world situations and there possible outcomes in a time efficient ​manner. Keeping pupil wellbeing in mind, the learning experience would help the learner make a link between using ​connection, humour and role-play and creating a positive experience for the pupil.

Smart Goal: Reduce disruptive outbursts by 50% after 6 months of use (measured over the space of 1 week).

Action Map

As this is a concept project, I ​acted as a Subject Matter ​Expert and thoroughly ​researched how to best ​communicate with children who ​experience 'demand ​avoidance'. As a classroom ​teacher, I also have first-hand ​experience of this, so I was able ​to use all my real-world ​practice.

Text-based storyboard

Once I'd identified my most important objectives, I began planning my project. This is where I used learning theory such as ​Gagne's Nine Events to support my project. The storyboard was designed to be used with Articulate Storyline.

the scenario

The experience places the learner in the ​scenario as a Year 2 classroom teacher and ​allows them to respond to real-world ​situations. I love to weave story-telling into ​my experiences, as I find a narrative ​enhances retention and ensures the ​content is relatable.

The mentor

For each question, the learner has a mentor they can call on for advice - Olivia. I ​have ensured Olivia uses a conversational tone when providing advice as this ​puts the learner at ease.


Olivia also provides in-the-moment feedback for each answer so that the learner ​can gain knowledge and understanding from the consequences of their ​responses. If the answer is incorrect, they can see by the child's face that they ​have not helped him to feel comfortable and Olivia explains why. If they make the ​correct choice, the child remains on task and the learner receives a gold star, ​allowing them to see their progress and provide encouragement.


At the end of the experience the learner will have earnt 6 gold stars, encouraging ​them to feel confident. This was added after responding to feedback from my ​peers. I have been exploring the principles of gamification to make learning more ​engaging and boost motivation.

Visual mockups

Next I used Figma to create a ​wireframe and test colour ​schemes, fonts and layouts, ​before moving into Microsoft ​PowerPoint to trial prototypes.

I always aim to create inclusive ​experiences so I use sans serif ​fonts and keep my colour ​schemes muted with a high ​contrast, making them easier to ​read.

Characters emotions

Characters' facial expressions can quickly provide real-time feedback to the learner.

Prototypes

Next, I used my findings in Figma to help me to create some quick prototypes in PowerPoint, until I was confident with my ​choices.

Deliverable

The experience is then created in Articulate Storyline and uploaded to the clients ​Learning Management System. ​​​​​​​





To encourage the learner to retain the strategies, they can click a button to ​download a PDF handout at the end of the experience. This can then go with them ​into the classroom to aid retention and help them to continue their learning in a ​real-world setting.

PDF Handout

Analysis, reflection and revisions

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Analysis and reflection are a vital part of my process because they allow me to assess the effectiveness of the learning ​experience in achieving its intended learning objectives. By examining learner performance, results, engagement levels ​and feedback, I can identify areas of success and areas that may need improvement. I use Kirkpatrick's Model of ​Evaluation - reaction, learning, behaviour and results.

I reflect on several areas:

  • content,
  • instructional design,
  • user interface,
  • overall user experience and satisfaction
  • achievement of objective - has disruptive outbursts been reduced by 50% after 6 months of use (measured over the ​space of 1 week)?


This analysis and reflection provide valuable insights that inform my iterative design process. I use feedback from learners ​and stakeholders to make informed decisions about adjustments, updates or revisions to the learning materials to ​enhance their effectiveness. I find this promotes a culture of continuous improvement in my learning design. By regularly ​reviewing and reflecting on learner feedback and performance data, I can identify opportunities for enhancement and ​innovation to keep the e-learning experience relevant and impactful.

Articulate Rise Microlearning

I have adapted the Articulate ​360 'Demand Avoidance' ​learning experience and created ​an Articulate Rise Microlearning ​course. The themes and styles ​are similar but I have made ​adjustments to better suit this ​style of course.


Micro-learning has lots of ​benefits. It is learner-centric, ​accessible, less time-consuming ​and can be made available to the ​learner precisely at the moment ​of their learning need.


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Learning Designer

Jude Bostock


Get in touch

Email

judith.bostock@yahoo.co.uk

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